Commit Graph

13 Commits

Author SHA1 Message Date
Killergnom
bd885f1b99 Adjusted input for merge_textures
Updated merge_textures to also accept roughness, ao and metallic maps directly.
Metallic is optional. If no metallic map is supplied, blue channel in the NMO will be black.
2025-09-29 18:57:57 +02:00
Killergnom
a60ae1c1ea Optimized Texture Scripts futher 2025-04-06 21:56:14 +02:00
Killergnom
d03908baab Various changes to optimizeTextures
Fixed Multithreading, fixed a bug with alpha channels and changed the output format to tga.
2025-04-06 21:26:34 +02:00
Killergnom
9420ce921c fixed crash in mergetextures 2025-01-25 23:16:01 +01:00
Killergnom
06b5edf33f Added Multiprocessing to OptimizeTextures 2024-11-18 23:18:52 +01:00
Killergnom
12da9be4b3 Fixed Crash in Optimize_Textures 2024-10-26 22:19:54 +02:00
Killergnom
d5c73e845a Fixed some bugs 2024-10-19 17:46:28 +02:00
Killergnom
e63b208f06 Merge_Textures 2.0
Merge Textures now accepts multiple different Suffixes and texture types. It also accepts multiple Texturesets at once.
2024-10-18 15:50:58 +02:00
Killergnom
04208ebe6e Added new Dekogon Namin Scheme to Merge Textures Script 2024-10-15 22:22:23 +02:00
Killergnom
dd3b93c8bb Updated console output 2024-03-24 20:46:42 +01:00
Killergnom
b1257a97a4 Reworked pathfinding in merge_textures 2024-03-24 20:34:20 +01:00
Killergnom
7512e0fdfe added console outputs + ico 2024-03-23 14:21:12 +01:00
Killergnom
44f2a82083 Added Texture Folder + Scripts 2024-03-18 14:42:50 +01:00