Optimized Texture Scripts futher

This commit is contained in:
Killergnom
2025-04-06 21:56:14 +02:00
parent d03908baab
commit a60ae1c1ea
15 changed files with 383 additions and 342 deletions

View File

@@ -2,6 +2,8 @@ import os
import sys
from PIL import Image # type: ignore
import time
import concurrent.futures
from typing import Dict, List, Optional, Tuple
# Define suffix lists for BaseColor, Normal, RMA/ORM
BASECOLOR_SUFFIXES = ['_alb.', '_albedo.', '_bc.', '_basecolor.', '_b.']
@@ -44,6 +46,25 @@ def get_material_name(filename):
# Return the base_name without the suffix for output naming
return base_name.rsplit('_', 1)[0] # Split only at the last underscore
def convert_single_material(material_data: Tuple[str, Dict[str, str]], output_folder: str) -> Tuple[bool, str]:
"""Convert a single material to BCR/NMO format"""
material, files = material_data
basecolor_file = files.get('BaseColor')
normal_file = files.get('Normal')
rma_file = files.get('RMA')
orm_file = files.get('ORM')
emissive_file = files.get('Emissive')
opacity_file = files.get('Opacity')
mask_file = files.get('Mask')
try:
if convert_to_bcr_nmo(material, basecolor_file, normal_file, rma_file, orm_file, emissive_file, opacity_file, mask_file, output_folder):
return True, f"{material}: Successfully converted."
else:
return False, f"Skipping {material}: input file sizes do not match."
except Exception as e:
return False, f"Error processing {material}: {str(e)}"
def process_textures(input_files):
""" Main function to process all textures in a folder and convert to BCR/NMO """
textures = {}
@@ -62,46 +83,53 @@ def process_textures(input_files):
base_path = os.path.dirname(input_files[0])
output_folder = os.path.join(base_path, 'merged')
os.makedirs(output_folder, exist_ok=True)
material_count = len(textures)
print(f"Detected {material_count} Materials to process.")
# Check for required textures and filter out incomplete materials
valid_materials = {}
failed_converts = 0
# Process each material group
for index, (material, files) in enumerate(textures.items()):
basecolor_file = files.get('BaseColor')
normal_file = files.get('Normal')
rma_file = files.get('RMA')
orm_file = files.get('ORM')
emissive_file = files.get('Emissive')
opacity_file = files.get('Opacity')
mask_file = files.get('Mask')
for material, files in textures.items():
missing_files = []
# Check for required textures
if not basecolor_file:
if not files.get('BaseColor'):
missing_files.append('BaseColor')
if not normal_file:
if not files.get('Normal'):
missing_files.append('Normal')
if not (rma_file or orm_file):
if not (files.get('RMA') or files.get('ORM')):
missing_files.append('RMA or ORM')
# Report missing files if any
if missing_files:
print(f"({index + 1}/{material_count}) Skipping {material}: missing {', '.join(missing_files)}")
print(f"Skipping {material}: missing {', '.join(missing_files)}")
failed_converts += 1
else:
# Convert to BCR/NMO format and track success or failure
if convert_to_bcr_nmo(material, basecolor_file, normal_file, rma_file, orm_file, emissive_file, opacity_file, mask_file, output_folder):
print(f"({index + 1}/{material_count}) {material}: Successfully converted.")
else:
failed_converts += 1 # Increment counter here if conversion fails
print(f"({index + 1}/{material_count}) Skipping {material}: input file sizes do not match.")
print(f"+++{material_count - failed_converts} of {material_count} materials successfully converted+++")
valid_materials[material] = files
# Process materials in parallel
success_count = 0
with concurrent.futures.ThreadPoolExecutor() as executor:
# Submit all materials for processing
future_to_material = {
executor.submit(convert_single_material, (material, files), output_folder): material
for material, files in valid_materials.items()
}
# Process results as they complete
for future in concurrent.futures.as_completed(future_to_material):
material = future_to_material[future]
try:
success, message = future.result()
if success:
success_count += 1
else:
failed_converts += 1
print(message)
except Exception as e:
failed_converts += 1
print(f"Error processing {material}: {str(e)}")
print(f"+++{success_count} of {material_count} materials successfully converted+++")
time.sleep(3)
def convert_to_bcr_nmo(material, basecolor_file, normal_file, rma_file, orm_file, emissive_file, opacity_file, mask_file, output_folder):
@@ -115,32 +143,41 @@ def convert_to_bcr_nmo(material, basecolor_file, normal_file, rma_file, orm_file
return False
# BCR conversion
bcr_img = Image.merge('RGBA', (basecolor_img.split()[0], basecolor_img.split()[1], basecolor_img.split()[2], rma_img.split()[0])) # Use Roughness (Alpha from RMA/ORM)
bcr_img.save(os.path.join(output_folder, f"{material}_BCR.png"))
bcr_img.save(os.path.join(output_folder, f"{material}_BCR.tga"))
# NMO conversion
nmo_img = Image.merge('RGBA', (normal_img.split()[0], normal_img.split()[1], rma_img.split()[1], rma_img.split()[2])) # Use Metallic, AO from RMA/ORM
nmo_img.save(os.path.join(output_folder, f"{material}_NMO.png"))
nmo_img.save(os.path.join(output_folder, f"{material}_NMO.tga"))
elif orm_file:
rma_img = Image.open(orm_file).convert('RGBA')
if not (basecolor_img.size == normal_img.size == rma_img.size):
return False
# BCR conversion
bcr_img = Image.merge('RGBA', (basecolor_img.split()[0], basecolor_img.split()[1], basecolor_img.split()[2], rma_img.split()[1])) # Use Roughness (Alpha from RMA/ORM)
bcr_img.save(os.path.join(output_folder, f"{material}_BCR.png"))
bcr_img.save(os.path.join(output_folder, f"{material}_BCR.tga"))
# NMO conversion
nmo_img = Image.merge('RGBA', (normal_img.split()[0], normal_img.split()[1], rma_img.split()[2], rma_img.split()[0])) # Use Metallic, AO from RMA/ORM
nmo_img.save(os.path.join(output_folder, f"{material}_NMO.png"))
nmo_img.save(os.path.join(output_folder, f"{material}_NMO.tga"))
# Optionally handle emissive and opacity maps
if emissive_file:
emissive_img = Image.open(emissive_file).convert('RGB')
emissive_img.save(os.path.join(output_folder, f"{material}_EM.png"))
emissive_img = Image.open(emissive_file)
# Preserve original color mode instead of forcing RGB
if emissive_img.mode != 'RGBA':
emissive_img = emissive_img.convert('RGBA')
emissive_img.save(os.path.join(output_folder, f"{material}_EM.tga"))
if opacity_file:
opacity_img = Image.open(opacity_file).convert('L')
opacity_img.save(os.path.join(output_folder, f"{material}_OP.png"))
opacity_img = Image.open(opacity_file)
# Preserve original color mode instead of forcing grayscale
if opacity_img.mode != 'RGBA':
opacity_img = opacity_img.convert('RGBA')
opacity_img.save(os.path.join(output_folder, f"{material}_OP.tga"))
if mask_file:
mask_img = Image.open(mask_file).convert('L')
mask_img.save(os.path.join(output_folder, f"{material}_MASK.png"))
mask_img = Image.open(mask_file)
# Preserve original color mode instead of forcing grayscale
if mask_img.mode != 'RGBA':
mask_img = mask_img.convert('RGBA')
mask_img.save(os.path.join(output_folder, f"{material}_MASK.tga"))
return True
if __name__ == "__main__":